UO.LHandID

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UO.LHandID

⇔ Return the item held in the character's left hand, or set the item to be held upon employing UO.Macro(24,1).


Note: This variable is used with an event macro in order to place an item in your character's left hand. It must be set to a valid items ID, and the item must be able to be held in the character's left hand in order to work.

UO.RHandID

UO.Macro