UO.TileGet
From OpenEUO
Revision as of 09:22, 19 March 2011 by 187.65.194.235 (Talk)
local nType,nZ,sName,nFlags = UO.TileGet(nX,nY,nIndex[,nFacet])
Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use UO.TileCnt to determine how many tiles are indexed at a particular location. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind. UO.TileInit must be called prior to using UO.TileGet