UO.GetSkill

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Revision as of 06:35, 5 October 2010 by 69.84.123.5 (Talk) (Created page with "EUOX Equivelent: ChooseSkill [http://wiki.easyuo.com/index.php/ChooseSkill] Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill) Definition: Returns the folowi...")

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EUOX Equivelent: ChooseSkill [1]

Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)

Definition: Returns the folowing variables on the choosen skill:

Norm = numeric representation for the skill without bonus' (1000=100.0 i think) 
Real = numeric representation for the skill with bonus' (1000=100.0 i think) 
Cap = numeric representation for the skills cap (1000=100.0 i think) 
Lock = numeric representation for the skills lock status (unsure of what the legend is for this) 

Example:

local norm, real, cap, lock = UO.GetSkill("mage") 
print("Magery norm is "..norm) 
print("Magery real is "..real) 
print("Magery cap is "..cap) 
print("Magery lock is "..lock)


(Source:Swift74d[2])