UO.TileGet

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Revision as of 12:54, 8 October 2010 by 76.184.213.234 (Talk) (Created page with " local nType,nZ,sName,nFlags = TileGet(nX,nY,nIndex[,nFacet]) Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use UO.TileCnt to ...")

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local nType,nZ,sName,nFlags = TileGet(nX,nY,nIndex[,nFacet])

Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use UO.TileCnt to determine how many tiles are indexed at a particular location. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind