UO.TileCnt
From OpenEUO
Revision as of 12:51, 8 October 2010 by 76.184.213.234 (Talk) (Created page with " local ncnt = UO.TileCnt(x,y[,facet]) Retrieves the number of tiles for a specific game world position. The default value for facet is the current facet. Otherwise follows the va...")
local ncnt = UO.TileCnt(x,y[,facet])
Retrieves the number of tiles for a specific game world position. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind.