Difference between revisions of "UO.GetSkill"
From OpenEUO
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(Original Source:Swift74d[[http://www.easyuo.com/forum/viewtopic.php?t=43220]]) | (Original Source:Swift74d[[http://www.easyuo.com/forum/viewtopic.php?t=43220]]) | ||
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+ | [[UO.SkillLock]] |
Revision as of 12:42, 9 October 2010
EUOX Equivelent: ChooseSkill [[1]]
Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)
Definition: Returns the folowing variables on the choosen skill:
Norm = numeric representation for the skill without bonus' (1000=100.0 i think) Real = numeric representation for the skill with bonus' (1000=100.0 i think) Cap = numeric representation for the skills cap (1000=100.0 i think) Lock = numeric representation for the skills lock status (unsure of what the legend is for this)
Example:
local norm, real, cap, lock = UO.GetSkill("mage") print("Magery norm is "..norm) print("Magery real is "..real) print("Magery cap is "..cap) print("Magery lock is "..lock)
(Original Source:Swift74d[[2]])