Difference between revisions of "UO.Pathfind"

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(Created page with " UO.Pathfind(x,y,z) Moves you to the position given by the coordinates. If the Z coordinate is omitted, it is assumed to be -1. Note: * The script will continue executing wh...")
 
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* The script will continue executing while the character is simultaneously moving.
 
* The script will continue executing while the character is simultaneously moving.
 
* UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls.
 
* UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls.
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[[UO.Move]]

Revision as of 12:13, 9 October 2010

UO.Pathfind(x,y,z)

Moves you to the position given by the coordinates. If the Z coordinate is omitted, it is assumed to be -1.


Note:

  • The script will continue executing while the character is simultaneously moving.
  • UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls.

UO.Move