Difference between revisions of "UO.Pathfind"
From OpenEUO
(Created page with " UO.Pathfind(x,y,z) Moves you to the position given by the coordinates. If the Z coordinate is omitted, it is assumed to be -1. Note: * The script will continue executing wh...") |
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* The script will continue executing while the character is simultaneously moving. | * The script will continue executing while the character is simultaneously moving. | ||
* UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls. | * UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls. | ||
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+ | [[UO.Move]] |
Revision as of 12:13, 9 October 2010
UO.Pathfind(x,y,z)
Moves you to the position given by the coordinates. If the Z coordinate is omitted, it is assumed to be -1.
Note:
- The script will continue executing while the character is simultaneously moving.
- UO.PathFind command only works within one screen. If you need to move longer you need to break up the path in to several calls.