Difference between revisions of "UO.CliNr"
From OpenEUO
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UO.CliNr | UO.CliNr | ||
− | ⇔ Set or return the game client to which the script is currently attached. UO.CliNr is silently initialized to 1. | + | ⇔ Set or return the game client to which the script is currently attached. Currently, UO.CliNr is silently initialized to 1 though this may change in future versions. |
[[UO.CliCnt]] | [[UO.CliCnt]] |
Latest revision as of 21:30, 7 October 2010
UO.CliNr
⇔ Set or return the game client to which the script is currently attached. Currently, UO.CliNr is silently initialized to 1 though this may change in future versions.