Difference between revisions of "UO.GetSkill"

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[[EUOX Equivelent:]] ChooseSkill [http://wiki.easyuo.com/index.php/ChooseSkill]
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'''EUOX Equivelent:''' ChooseSkill [[http://wiki.easyuo.com/index.php/ChooseSkill]]
  
[[Synopsis:]] nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)
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'''Synopsis:''' nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)
  
[[Definition:]] Returns the folowing variables on the choosen skill:
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'''Definition:''' Returns the folowing variables on the choosen skill:
 
  Norm = numeric representation for the skill without bonus' (1000=100.0 i think)  
 
  Norm = numeric representation for the skill without bonus' (1000=100.0 i think)  
 
  Real = numeric representation for the skill with bonus' (1000=100.0 i think)  
 
  Real = numeric representation for the skill with bonus' (1000=100.0 i think)  
 
  Cap = numeric representation for the skills cap (1000=100.0 i think)  
 
  Cap = numeric representation for the skills cap (1000=100.0 i think)  
  Lock = numeric representation for the skills lock status (unsure of what the legend is for this)  
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  Lock = numeric representation for the skills lock status (0 is up, 1 is down, 2 is lock)  
[[Example:]]
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'''Example:'''
 
  local norm, real, cap, lock = UO.GetSkill("mage")  
 
  local norm, real, cap, lock = UO.GetSkill("mage")  
 
  print("Magery norm is "..norm)  
 
  print("Magery norm is "..norm)  
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(Original Source:Swift74d[http://www.easyuo.com/forum/viewtopic.php?t=43220])
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(Original Source:Swift74d[[http://www.easyuo.com/forum/viewtopic.php?t=43220]])
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[[UO.SkillLock]]

Latest revision as of 03:27, 23 October 2010

EUOX Equivelent: ChooseSkill [[1]]

Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)

Definition: Returns the folowing variables on the choosen skill:

Norm = numeric representation for the skill without bonus' (1000=100.0 i think) 
Real = numeric representation for the skill with bonus' (1000=100.0 i think) 
Cap = numeric representation for the skills cap (1000=100.0 i think) 
Lock = numeric representation for the skills lock status (0 is up, 1 is down, 2 is lock) 

Example:

local norm, real, cap, lock = UO.GetSkill("mage") 
print("Magery norm is "..norm) 
print("Magery real is "..real) 
print("Magery cap is "..cap) 
print("Magery lock is "..lock)


(Original Source:Swift74d[[2]])

UO.SkillLock