Difference between revisions of "UO.TileGet"
From OpenEUO
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− | local nType,nZ,sName,nFlags = TileGet(nX,nY,nIndex[,nFacet]) | + | local nType,nZ,sName,nFlags = UO.TileGet(nX,nY,nIndex[,nFacet]) |
− | Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use [[UO.TileCnt]] to determine how many tiles are indexed at a particular location. The default value for facet is the current facet. Otherwise follows the values for [[UO.CursKind]] | + | Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use [[UO.TileCnt]] to determine how many tiles are indexed at a particular location. The default value for facet is the current facet. Otherwise follows the values for [[UO.CursKind]]. [[UO.TileInit]] must be called prior to using UO.TileGet |
[[UO.TileCnt]] | [[UO.TileCnt]] | ||
[[UO.TileInit]] | [[UO.TileInit]] |
Latest revision as of 09:22, 19 March 2011
local nType,nZ,sName,nFlags = UO.TileGet(nX,nY,nIndex[,nFacet])
Retrieves the tile type, z value, name, and flags for the indexed tile at the given location. Use UO.TileCnt to determine how many tiles are indexed at a particular location. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind. UO.TileInit must be called prior to using UO.TileGet