Difference between revisions of "UO.RHandID"

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(Created page with " UO.RHandID ⇔ Return the item held in the character's right hand, or set the item ''to be held'' upon employing UO.Macro(24,2). Note: This variable is used with an event mac...")
 
 
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Note: This variable is used with an event macro in order to place an item in your character's right hand. It must be set to a valid items ID, and the item must be able to be held in the character's right hand in order to work.
 
Note: This variable is used with an event macro in order to place an item in your character's right hand. It must be set to a valid items ID, and the item must be able to be held in the character's right hand in order to work.
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[[UO.LHandID]]
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[[UO.Macro]]

Latest revision as of 08:32, 8 October 2010

UO.RHandID

⇔ Return the item held in the character's right hand, or set the item to be held upon employing UO.Macro(24,2).


Note: This variable is used with an event macro in order to place an item in your character's right hand. It must be set to a valid items ID, and the item must be able to be held in the character's right hand in order to work.

UO.LHandID

UO.Macro