Difference between revisions of "UO.LHandID"

From OpenEUO
Jump to: navigation, search
(Created page with "UO.LHandID ⇔ Return the item held in the character's left hand, or set the item ''to be held'' upon employing UO.Macro(24,1). Note: This variable is used with an event macro...")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
UO.LHandID
+
UO.LHandID
 
⇔ Return the item held in the character's left hand, or set the item ''to be held'' upon employing UO.Macro(24,1).
 
⇔ Return the item held in the character's left hand, or set the item ''to be held'' upon employing UO.Macro(24,1).
  
  
Note: This variable is used with an event macro in order to place an item in your characters left hand. It must be set to a valid items ID, and the item must be able to be held in the character's left hand in order to work.
+
Note: This variable is used with an event macro in order to place an item in your character's left hand. It must be set to a valid items ID, and the item must be able to be held in the character's left hand in order to work.
 +
 
 +
[[UO.RHandID]]
 +
 
 +
[[UO.Macro]]

Latest revision as of 08:32, 8 October 2010

UO.LHandID

⇔ Return the item held in the character's left hand, or set the item to be held upon employing UO.Macro(24,1).


Note: This variable is used with an event macro in order to place an item in your character's left hand. It must be set to a valid items ID, and the item must be able to be held in the character's left hand in order to work.

UO.RHandID

UO.Macro