Difference between revisions of "UO.CharPosZ"

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(Created page with "This is be used to get the Y Position of your Char. USE: X = UO.CharPosZ SAMPLECODE: function finddist(nX,nY,nZ) nX = math.abs(UO.CharPosX - nX) nY = math.abs(...")
 
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This is be used to get the Y Position of your Char.  
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This is be used to get the Y Position of your character in game world coordinates.
  
 
USE:  
 
USE:  
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If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position
 
If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position
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[[UO.CharPosX]]
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[[UO.CharPosY]]
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[[UO.CursKind]]

Revision as of 10:46, 9 October 2010

This is be used to get the Y Position of your character in game world coordinates.

USE:

X = UO.CharPosZ

SAMPLECODE:

function finddist(nX,nY,nZ) 
  nX = math.abs(UO.CharPosX - nX)   
  nY = math.abs(UO.CharPosY - nY)
  nZ = math.abs(UO.CharPosY - nZ) 
  return math.max(nX, nY, nZ)   
end

EXPLAIN:

If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position

UO.CharPosX

UO.CharPosY

UO.CursKind