Difference between revisions of "UO.CharPosZ"
From OpenEUO
(Created page with "This is be used to get the Y Position of your Char. USE: X = UO.CharPosZ SAMPLECODE: function finddist(nX,nY,nZ) nX = math.abs(UO.CharPosX - nX) nY = math.abs(...") |
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− | This is be used to get the Y Position of your | + | This is be used to get the Y Position of your character in game world coordinates. |
USE: | USE: | ||
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If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position | If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position | ||
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+ | [[UO.CharPosX]] | ||
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+ | [[UO.CharPosY]] | ||
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+ | [[UO.CursKind]] |
Revision as of 10:46, 9 October 2010
This is be used to get the Y Position of your character in game world coordinates.
USE:
X = UO.CharPosZ
SAMPLECODE:
function finddist(nX,nY,nZ) nX = math.abs(UO.CharPosX - nX) nY = math.abs(UO.CharPosY - nY) nZ = math.abs(UO.CharPosY - nZ) return math.max(nX, nY, nZ) end
EXPLAIN:
If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position